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-
Project Panel
- See Flyout for Displaying Panels.
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- Add Variant
Panel
- Adds a
Variant panel to store and organize
variants.
See
Creating Variants.
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- Show/Hide All Panels
- Switches the visibility of all panels
(Ctrl+Shift+T).
- Click to hide the panels, click again to show them.
Note:
This command remains active in the presentation mode.
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- Insert Existing Product
- Inserts a product in the experience, and then creates its associated actor.
- The links between the product actor and the physical product are preserved.
See
Inserting a Product in the Experience.
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-
Flyout for Using Materials
- See Flyout for Using Materials.
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-
Flyout for Working with Humans
- See Flyout for Working with Humans.
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-
Flyout for Managing Ambiences
- See Flyout for Managing Ambiences.
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- Insert Existing Physics Simulation
- Inserts an existing physics simulation into the experience.
See
Inserting Physics Simulations.
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- Insert Existing Manufacturing
Simulation
- Inserts an existing manufacturing simulation
into the experience.
See
Inserting Manufacturing Simulations
.
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-
Flyout for Managing Light Sources
- See Flyout for Managing Light Sources.
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-
Flyout for Creating Geometric
Primitives
- See Flyout for Creating Geometric Primitives.
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- View Controls
- Modifies the current viewpoint parameters.
- Click and drag the handles to modify the amount of light or view angle, or use the arrows to modify the exposure or shutter speed.
See
Using the Viewpoint Manipulator.
Note:
This command remains active in the presentation mode.
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- Flyout for Customizing View
Parameters
- Lets you define customized view parameters and apply them,
and define shading.
- See Primary Area.
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- Flyout for Defining Robot Position
- See Flyout for Defining Robot Position.
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- Flyout for Defining Robot Orientation
- See Flyout for Defining Robot Orientation.
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- Define Pivot Axis
- Lets you define the pivot axis for the currently selected
actor.
See
Defining a Pivot Axis for an Actor.
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- Highlight Triggers
- Highlights in the scene all objects that are defined as trigger objects.
- Click to highlight trigger objects, click again to deactivate highlighting.
Note:
This command remains active in the presentation mode.
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- Flyout for Showing Variant Validation
Options
- Lets you define in which conditions the variant validation
options must be shown.
- See Flyout for Showing Variant Validation Options.
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- Flyout for Showing Variants According to their
Validation Status
- Lets you define which variants must be shown, according to
their validation status (favorite, approved, rejected).
- See #ppx-r-ui-ActBar-PerceptionExperience__rs-FlyoutforShowingVariantsAccordingtotheirValidationStatus.
Note:
This command remains active in the presentation mode.
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- Flyout for Link Static Cameras
- Lets you update the viewpoint in the active tab (while or
after manipulating the viewpoint in another widget in the
same tab), or switch the active tab to full screen mode.
- This is useful for comparing two experiences, or an
experience and a physical product.
- See Primary Area.
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- Flyout for Generating Realistic Images with
Physically Correct Rendering Engines
- Lets you define the render modes to use.
- See Flyout for Generating Realistic Images with Physically Correct Rendering Engines.
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- Export Image to 3DSwym
- Publishes an image of the current scene directly to
3DSwym.
- Choose the name, file, path format, and publication information.
See
Exporting an Image to 3DSwym.
Note:
This command remains active in the presentation mode.
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- Flyout for Getting Started and Preferences
- Displays the Getting Started slides, and the
preferences.
- See Flyout for Getting Started and Preferences.
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