Wireframe and Surface Section

The Wireframe and Surface section of action bar provides commands for creating wireframe elements and surfaces.

These commands belong to the Generative Shape Design app and are described in the Generative Shape Design User's Guide to which you have access below. In the Civil Engineering 3D Design app, they are available from the Wireframe and Surface section of the action bar.

This page discusses:

Sketch
Creates a sketch.
See Sketcher User's Guide.
Point
See Flyout for Point.
Line
See Flyout for Line.
Plane
See Flyout for Plane.
Axis System
See Flyout for Axis System.
Work On Support
See Flyout for Work on Support.
Circle
See Flyout for Circle.
Spline
See Flyout for Spline.
Projection
See Flyout for Projection.
Intersection
Creates an intersection.
See Creating Intersections.
Parallel Curve
See Flyout for Parallel Curve.
Extrude
See Flyout for Extrude.
Sweep
Creates a swept surface.
See Sweeping.
Fill
Creates a fill surface.
See Creating Fill Surfaces.
Multi-Sections Surface
See Flyout for Multi-Sections Surface.
Join
See Flyout for Join.
Boundary
See Flyout for Boundary.
Translate
See Flyout for Translate.
Object Repetition
Repeats objects.
See Repeating Objects.
Rectangular Pattern
See Flyout for Rectangular Pattern.
Extrapolate
Flyout for Extrapolate
Offset
Creates an offset surface.
See Creating Offset Surfaces.
Split
See Flyout for Split.
Law
Creates a law.
See Creating Laws.
Shape Fillet
Creates a shape fillet.
See Creating Bitangent Shape Fillets.

Flyout for Point

Point
Creates a point.
See Creating Points.


Geolocated Point
Creates a geolocated point.
See Adding a Geolocated Point.
Point on alignment
Creates a 3D alignment point on the 3D alignment.
See Creating a 3D Point on a 3D Alignment.
Points and Planes Repetition
Creates multiple points and planes.
See Creating Multiple Points and Planes.
Extremum
Creates extremum elements.
See Creating Extremum Elements.

Flyout for Line

Line
Creates a line.
See Creating Lines.
Axis
Creates an axis.
See Creating an Axis.


Polyline
Creates an exact broken line.
See Creating Polylines.

Flyout for Plane

Plane
Creates a plane.
See Creating Planes.
Planes Between
Creates planes between other planes.
See Creating Planes Between Other Planes.

Flyout for Axis System

Axis System
Defines an axis system.
See Defining an Axis System.
Create axis system from Robot
Creates an axis system from a Robot.
See Creation of local axis-system from a Robot definition.

Flyout for Work on Support

Work on Support
Creates a support.
See Working with a Support.
Plane System
Creates a plane system.
See Creating Plane Systems.

Flyout for Circle

Circle
Creates a circle.
See Creating Circles.
Corner
Creates a corner.
See Creating Corners.
Connect Curve
Creates a connect curve.
See Creating Connect Curves.

Flyout for Spline

Spline
Creates a spline.
See Creating Splines.
3D Curve
Creates 3D curves using control points.
See Creating Curves.
Helix
Creates a helix.
See Creating a Helix.
Spiral
Creates a spiral.
See Creating Spirals.

Flyout for Projection

Projection
Creates a projection.
See Creating Projections.
Combine
Creates combined curves.
See Creating Combined Curves.

Flyout for Parallel Curve

Parallel Curve
Creates a parallel curve.
See Creating Parallel Curves.
Rolling Offset
Creates a rolling offset.
See Creating a Rolling Offset.
3D Curve Offset
Creates a 3D curve offset.
See Creating a 3D Curve Offset.

Flyout for Extrude

Extrude
Creates an extruded surface.
See Creating Extruded Surfaces.
Revolve
Creates a revolution surface.
See Creating Revolution Surfaces.
Sphere
Creates a spherical surface.
See Creating Spherical Surfaces.
Cylinder
Creates a cylindrical surface.
See Creating Cylindrical Surfaces.

Flyout for Multi-Sections Surface

Multi-Sections Surface
Creates a multi-section surface.
See Creating Multi-Sections Surfaces.
Blend
Creates a blended surface.
See Creating Blended Surfaces.

Flyout for Join

Join
Creates a join.
See Joining Curves or Surfaces.
Healing
Heals geometry.
See Healing Geometry.
Curve Smooth
Smooths a curve.
See Smoothing Curves.
Disassemble
Disassembles a shape.
Tesselate
Converts an exact topology into a polyhedral topology by generating a faceted geometry.
See Working with Polyhedral Entities in Civil Engineering 3D Design.
Create Polyline
Converts a polyhedral polyline into an exact topological polyline. It does not apply to mesh.
See Working with Polyhedral Entities in Civil Engineering 3D Design.

Flyout for Boundary

Boundary
Creates a boundary curve.
See Creating Boundary Curves.
Extract
Extracts geometry.
See Extracting Geometry.
Multiple Extract
Extracts geometry.
See Extracting Sub-Elements.

Flyout for Translate

Translate
Translates geometry.
See Translating Geometry.
Rotate
Rotates geometry.
See Rotating Geometry.
Symmetry
Transforms geometry by symmetry.
See Performing Symmetry on Geometry
Scaling
Transforms geometry by scaling.
See Transforming Geometry by Scaling
Affinity
Transforms geometry by affinity.
See Transforming Geometry by Affinity.
Axis to Axis
Transforms elements from an axis to another.
See Transforming Elements from an Axis to Another.

Flyout for Rectangular Pattern

Rectangular Pattern
Creates a rectangular pattern.
See Creating Rectangular Patterns using Single Elements and Creating Rectangular Patterns using Multiple Elements.
Circular Pattern
Creates a circular pattern.
See Creating Circular Patterns using Single Elements and Creating Circular Patterns using Multiple Elements.
User Pattern
Creates a user-defined pattern.
See Creating User Patterns and Creating Rectangular Patterns using Multiple Elements.

Flyout for Extrapolate

Extrapolate
Extrapolates a surface or a curve.
See Extrapolating Surfaces or Extrapolating Curves.
Invert Orientation
Inverts the orientation of geometry.
See Inverting the Orientation of Geometry.
Near/Far
Creates a nearest or farthest entity of a multiple element.
See Creating the Nearest or the Farthest Entity of a Multiple Element.

Flyout for Split

Split
Splits geometry.
See Splitting Geometry.
Trim
Trims geometry.
See Trimming Geometry.