Electrical Raceway 3D Design

What's New

Electrical Raceway 3D Design Basics

Related Guides and Resources

Electrical Raceway Design Access to Content

User Interface

Action Bar

Fluid Design Section

Primary Area

Secondary Area

Product Edition Section

Context Toolbars

User Interface Concepts

Visualization Options

Selection Options and Process Modes

Raceway Design Symbols

Contextual Ruler

Keyboard Shortcuts

Predefined Queries

Customizing Preferences

Node Table Panel

Table Browser

Data Information Panel

About the Data Information Panel

Object Selection

Context Section

Identity Section

Version Section

Applicative Information Section

Logical Applicative Information Section

Branch Members Information Section

Collaborative Section

DS_Customer_Parameter Section

Geometrical Information Section

Route Port Section

Port Section

Extremity 1 Section

Extremity 2 Section

Spool Members Information Section

Cableway Segment and Tray Link Information

Managing Fluidic Resources Cache

Defining a Context from an Object

Designing by Specification Driven

Managing Trays

About Rigid Routes

Creating a Route

Modifying Trays

Modifying Ports

Modifying the End Style of a Route

Modifying Branch Connection

Splitting a Route

Merging Routes

Inserting a Route in a Hole Port Part

Applying Properties on Rigid Route

Applying Material to Routables

Upgrading or Cleaning Route Geometry

Managing Parts

Placing Parts

About Placing Parts

Selecting a Reference

Selecting an Instance

Selecting a Location

Placing a Part or a Route in Space

Placing a Part or a Route on a Route

Placing a Part on a Port or Node

Placing a Cross

Placing a Part on a Route Skin

Positioning Parts

About Snap Capabilities

Flipping a Part

Moving a Part

Orienting a Part

Sliding a Part along the Network

Connecting and Disconnecting Parts

Replacing a Part

Deleting a Part or a Route

Modifying the Gap

Managing Network

About the Adjust Layout

Adjusting the Layout

Resizing the Network

Using the Network Assistant

Duplicating Instances

Working with Spools

About Spools

Creating a Spool

Deleting a Spool

Editing a Spool

Transferring Components Between Spools

Managing Links between Spools

Listing Impacted Spools

Disconnecting Spools

Isolating Spool for Multi-Instantiation

Advanced Spool Capability

Creating Spools Automatically

Forecasting Spool Information for Manufacturing

Converting to Manufacturing Mode

Managing Spool Revision

Spool Revision Process

Preparing Spools for Revision

Managing Spool Revision

Working with Weight

Using the Weight Definition Command

Using the Weight Distribution Command

Computing Associations between Cableways and Trays

Displaying Status between Cableways and Trays

Cleaning Fluidic Links

Export of Raceway Objects using the Downward Compatibility

Unloading Objects

Generating Output Data

Exporting Content to 3D XML

Generating a Drawing View

Reference Information

About Design Range Management

Quality Rules Management

Polyhedral Geometry in Electrical Raceway 3D Design