Action Pad

The Action Pad panel provides the most used commands.

To access the Action Pad panel, do one of the following:

  • Press b (temporary display only).
  • Right-click in the work area and select Display > Action Pad .
  • From the Tools section in the action bar , click Action Pad .



Wireframe
Displays an object in a mode where only its edges are visible.
See 3DEXPERIENCE Platform User's Guide: Native Apps Common Services | Basic Viewing Commands


Shading with Edges
Shades the object's surfaces with all its edges, whether smooth or hidden.
See 3DEXPERIENCE Platform User's Guide: Native Apps Common Services | Basic Viewing Commands


Shading
Shades the surfaces of an object and display its edges (including hidden and smooth ones) or the materials that have been applied onto it.
See 3DEXPERIENCE Platform User's Guide: Native Apps Common Services | Basic Viewing Commands


Shading with Material
Displays the material applied onto your object.
See 3DEXPERIENCE Platform User's Guide: Native Apps Common Services | Basic Viewing Commands


Light Manager
Manipulates light sources along predefined circles that are centered on the light target.
See Manipulating Light Sources.

This command is available in ICEM Shape Morphing .



View Selector
Lets you quickly switch between standard views.
See 3D EXPERIENCE Native Apps : Native Apps Basics: Basic Viewing Commands


Parallel
Displays objects in a parallel view.
See 3D EXPERIENCE Native Apps : Native Apps Basics: Basic Viewing Commands


Perspective
Displays objects in a perspective view.
See 3D EXPERIENCE Native Apps : Native Apps Basics: Basic Viewing Commands


Stretch View
Indicates a rectangular region in the current view to be stretched to the maximum visible size. A scaling factor can be defined.
See Using the Stretch View Analysis Tool.


Soft Mirror
Performs a mirror analysis of geometrical elements without adding the feature to the tree.
See Performing a Soft Mirror Analysis.

This command is available in all FreeStyle Shape Design apps except FreeStyle Shape Analysis .



Fit All In
Zooms the geometry in or out.
See 3D EXPERIENCE Native Apps : Native Apps Basics: Basic Viewing Commands


Normal View
Views objects along a perpendicular to a selected plane.
See 3D EXPERIENCE Native Apps : Native Apps Basics: Basic Viewing Commands


Reverse Viewpoint
Inverts the viewpoint from the current viewer, either from the Robot orientation or from the default view.
See Defining Views.


Previous View
Displays the previous view.
See 3D EXPERIENCE Native Apps : Native Apps Basics: Basic Viewing Commands


Next View
Displays the next view.
See 3D EXPERIENCE Native Apps : Native Apps Basics: Basic Viewing Commands


Visualization Sectioning
Lets you add up to three independent section planes, modify their position and orientation independently from each other.
See 3D EXPERIENCE Native Apps : Native Apps Advanced: Additional Viewing Commands: Using Section Planes


Ruler
Ruler
Displays and manipulates 2D or 3D area coordinate axes.
See About Rulers.


Measure Item
Measures properties associated with a selected item.


Measure Between
Measures the distance and angle between two items.


Views
Views the object from different angles and minages cameras for your scene.
Select the view and then create the camera.


Sketch
See the Sketcher User's Guide.


Point
Creates a point.


Line
Creates a line.


Plane
Creates a plane.


Create Robot plane
Creates a plane corresponding to the Robot basis.


Circle
Creates circles and circular arcs.


Boundary
Creates the boundary curve of a surface or the boundary point of a curve by selecting a surface edge or a surface.


Intersection
Creates an intersection curve between several intersecting surfaces.
See Creating Intersection Curves.


3D Curve
Creates a 3D curve using control points, possibly on a support element.
See Creating Curves Using Control Points.


Isoparametric Curve
Creates an isoparametric curve on a surface.
See Creating Isoparametric Curves on Surfaces.


Curve Projection
Projects a curve onto a surface.
See Creating Project Curves.


Blend Curve
Creates a NURBS blend curve between between two end points on given curves.
See Creating Blend Curves.


Styling Corner
Creates a connecting curve of a given radius between two planar curves.
See Creating Styling Corners.


Intersection
Creates an intersection curve between several intersecting surfaces.
See Creating Intersection Curves.


Planar Patch
Creates a planar patch.


Flange
Creates a flange from a reference curve.
See Creating Flanges.


Patch From Curves
Creates a surface from 2 to 4 curves.
See Creating a Patch from Curves.


Surface Offset
Creates an offset surface, based on an existing surface.
See Creating Offset Surfaces.


Global Surface Offset
Creates offset surfaces with constant distance from the original surfaces.
See Creating Global Offset Surfaces.
Note: This command is available in the ICEM Shape Morphing app .


Blend Surface
Creates a blend surface between surface edges or curves on surfaces.
See Creating Blend Surfaces.


Sweep
Creates a profile either along a guide curve or by several profiles without using a guide curve.
See Creating Swept Surfaces.


FSS Styling Fillet
Creates a styling fillet between two surfaces.
See Creating a Styling Fillet.


Advanced Fillet
Creates fillet surfaces between sets of surfaces and curves used as support elements.
See Creating Advanced Fillets.
Note: This command is available in the ICEM Shape Morphing app .


Loft
Creates a lofted surface through multiple profiles in both U and V direction.
See Creating Loft Surfaces.
Note: This command is available in the ICEM Shape Morphing and ICEM Shape Design for Aero apps .


Accelerated Surface
Creates boundary surfaces of a stamped area are created with a constant given distance from a curve selected as spine curve.
See Creating Accelerated Surfaces.
Note: This command is available in the ICEM Shape Morphing app .


Create Gap
Creates crimp surfaces with a constant gap distance on a support surface.
See Creating Gaps.
Note: This command is available in the ICEM Shape Morphing app .


Corner Fillet
Creates corner fillet surfaces between sets of surfaces and curves used as support elements.
See Creating Corner Fillets.
Note: This command is available in the ICEM Shape Morphing app .


Shape Modeling
Modifies curves and surfaces via a reference geometry.
See Modeling Shapes.


Control Points
Modifies a curve or a surface by manipulating control points.
See Using Control Points.


Extrapolation (Datum)
Extrapolates curves and surfaces.
See Extrapolating Curves and Surfaces (ICEM Shape Design command).


Extrapolation (Feature)
Extrapolates curves and surfaces.
See Extrapolating Curves and Surfaces (ICEM Shape Design command).


Break...
Trims a surface or a curve into two or more parts by using any combination of points, curves, planes, and surfaces.
See Breaking Surfaces.

Breaking Curves



Split
Splits a surface or wireframe element using a cutting element.


Matching Constraint
Connects surfaces using a range of continuity constraints.
See Creating a Matching Constraint.


Smoothing
Smoothes out irregularities.
See Smoothing curves and surfaces.


Extract
Extracts a face or a surface edge.
See Extracting Elements.


Symmetry
Transforms geometry using a mirror symmetry with respect to a reference plane, line, or point.


Feature Modeling
Modifies a feature.
See Modeling Features.

This command is available in the ICEM Shape Morphing app .



Untrim
Restores the trimmed curve or surface to its original shape.


Join
Assemble adjacent curves or surfaces to one element.


Disassemble
Disassembles multi-cell curves or surfaces into mono-cell or mono-domain curves or surfaces.
See Disassembling Shapes.


Curve Conversion
Creates a curve by approximating a set of input data.
See Converting Curves.


Surface Conversion
Converts a multi-cell surface to a single cell surface.
See Converting Surfaces.


Porcupine Curvature Analysis
Creates a visual representation of the point, tangent, and curvature continuity of curves and surfaces.


Iso-Curvature Analysis
Creates an analysis feature lying on a set of surfaces that displays the curvature according to the isoparametrics of a surface.
See Analyzing Using Iso-Curvature.


Cutting Plane Analysis
Projects curves onto surfaces, each curve representing the intersection of a cutting plane with the surfaces.


Highlight Analysis
Creates a highlight surface diagnosis on shaded surfaces.
See Analyzing Using Highlights.


Distance Analysis
Provides a visual representation of the distance between any two geometric elements or two sets of elements.


Connect Checker Analysis
Checks and analyzes how two surfaces or curves are connected to each other based on continuity, constraints, and tolerance.


Surfacic Curvature Analysis
Lets you assess the curvature of a surface.


SSI Analysis
Calculates the intersection line of two sets of surface elements.
See Analyzing Using Surface-Surface Intersection.


Curve Checker
Checks sets of curves regarding their Class-A quality using user-defined parameters.
See Performing a Curve Check.


Surface Checker
Checks sets of surfaces regarding their Class-A quality using user-defined parameters.
See Performing a Surface Check.


In Model or on Perch
Switches the Robot from the perch to the model or vice versa.
See Context Menus.


UV
Flip to UV or XY.
See Context Menus.


VW
Flip to VW or YZ.
See Context Menus.


WU
Flip to WU or ZX.
See Context Menus.


Most Seen Plane
Enables the most seen plane option.


Reset Robot
Reset Robot to XYZ.
See Context Menus.


Set Robot Orientation
Orients the Robot by selecting either an existing plane or three points.
See Context Menus.
Note: You can use Esc to exit the Set Robot Orientation , Set Robot to mean plane , and Set Robot to trace plane commands at any time during the command is running.


Set Robot to mean plane
Sets the Robot to the mean plane of the selected elements.
See Context Menus.


Set Robot to trace plane
Sets the Robot to the trace plane.
See Context Menus.