Hull Form Modeling

What's New

Hull Form Modeling Basics

Related Guides and Resources

Hull Form Modeling Access to Content

User Interface: Action Bar

Wireframe Section

Surface Section

Modify Section

Review Section

Hydrostatics Section

Offline Mode

Working with Wireframes

Defining an Axis System

Creating Points

Creating a Point Using Coordinates

Creating a Point on a Curve

Creating a Point on a Plane

Creating a Point on a Surface

Creating a Point Using the Center of a Circle/Sphere/Ellipse

Creating a Point Tangent on a Curve

Creating a Point Between Two Points

Creating Lines

Creating a Line Between Two Points

Creating a Line Using a Point and a Direction

Creating a Line Normal to a Curve

Creating a Line Tangent to a Curve

Creating a Line Normal to a Surface

Creating a Line at the Bisection of Two Lines

Creating a Line Up to an Element

Creating a Series of Lines Using the Last Point

Creating Planes

Creating a Plane Offset From another Plane

Creating a Plane Parallel to a Plane and through a Point

Creating a Plane Normal to another Plane

Creating a Plane Through Three Points

Creating a Plane Through Two Lines

Creating a Plane Through a Point and a Line

Creating a Plane Through a Planar Curve

Creating a Plane Normal to a Curve

Creating a Plane Tangent to a Surface

Creating a Plane Using an Equation

Creating a Mean Plane Through Points

Creating a Plane Between two Planes

Creating Circles

Creating a Circle with a Center and a Radius

Creating a Circle with a Center and a Point

Creating a Circle with Two Points and a Radius

Creating a Circle with Three Points

Creating a Circle with a Center and an Axis

Creating a Bitangent Circle (with Two Elements)

Creating a Bitangent Circle (with at least a Point)

Creating a Tritangent Circle

Creating a Circle with a Center Element and a Tangent Curve

Creating Connect Curves

Creating 3D Curves

About Creating 3D Curves

Creating 3D Curves

Creating 3D Curves on a Scan

Creating 3D Curves on a Cloud of Points

Applying a Tangency Constraint on a Point

Creating Isoparametric Curves on Surfaces

Creating Planar Sections

About Planar Sections

Creating Planar Sections

Discretizing Curves

Creating Projections

Creating Intersections

About Intersections

Creating Intersections

Creating Parallel Curves

About Parallel Curves

Creating Parallel Curves

Creating Curves from Scans

About Constraints for Curve from Scan

Creating Curves from Scans

Activating a Portion of a Cloud of Points

Creating Plane Systems

Creating Planes Between Other Planes

Working with Surfaces

Creating Extruded Surfaces

Creating Swept Surfaces

About Swept Surfaces

Creating Swept Surfaces Using an Explicit Profile

Creating Swept Surfaces Using a Linear Profile

Creating Swept Surfaces Using a Circular Profile

Creating Swept Surfaces Using a Conical Profile

Creating Fill Surfaces

About the Fill Command

Creating Fill Surfaces

Working with Multi-Sections Surfaces

Creating Blended Surfaces

Creating a Patch from Points

Creating a Patch from Patches

Creating Net Surfaces

About the Moving Frame

Creating a Net Surface

Modifying Shapes

Tessellating Objects

About Tessellating an Object

Tessellating an Object

Joining Curves or Surfaces

Smoothing Curves

Restoring a Surface or Curve

Disassembling Shapes

Merging Clouds of Points

Extracting Data from a Cloud of Points

Disassembling Data from a Cloud of Points

Splitting Meshes or Clouds

Extracting Geometry

About Geometry Extraction

Extracting Elements

Transforming Geometry

About the Transformations Commands

Translating Geometry

Rotating Geometry

Performing a Symmetry on Geometry

Transforming Geometry by Scaling

Transforming Geometry by Affinity

Transforming Elements from an Axis to Another

Creating Offset Surfaces

About the Offset Command

Creating Offset Surfaces

Splitting Geometry

Extrapolating Elements

About Surface Extrapolation

Extrapolating Curves

Extrapolating Surfaces

Creating Edge Fillets

Creating Edge Fillets

Creating Edge Fillets Using Variable Radii

Creating an Edge Fillet Using a Spine

Unfolding a Surface

Creating a Matching Constraint

About Creating a Matching Constraint

Creating a Matching Constraint and Modify Continuity Constraints

Defining the Continuity to keep at Opposite End Points or Edges

Updating Network and Work with Constraint Manager

Using Converter Wizard

Approximating and Segmenting Procedural Curves

Approximating and Segmenting Procedural Surfaces

Using Control Points

About Moving Control Points

About Moving Mesh Lines

Selecting Control Points

Moving Control Points

Positioning Control Points

Harmonizing the Control Points

Projecting the Control Points

Extending Shapes

Extending Curves

Extending Surfaces

Creating a Close Surface

Analyzing Shapes

Connect Checker Analysis

About Connect Checker Analysis

Checking Connections Between Curves

Checking Connections Between Surfaces

Analyzing Using Porcupine Curvature

Displaying Geometric Information

About Displaying Geometric Information On Elements

Displaying Geometric Information On Elements

Analyzing the Distance Between Elements

Isophotes Mapping Analysis

Isophotes Mapping Analysis Parameters

Analyzing Using Isophotes

Producing a Mirror Image Using Mirror Analysis

Applying the Dress-Up Features on an Element

Analyzing Using Cutting Planes

Analyzing Using Parameterization

Declaring Weight on a Product

Performing Hydrostatic Analysis

Hydrostatic Parameters of a Ship

Computing Hydrostatic Parameters

Viewing and Exporting the Hydrostatic Parameters

Generating the Section Area Curve

Using B.I. Essentials in Hull Form Modeling

Reference Information

Design Range Management

Polyhedral Geometry in Hull Form Modeling

Dialog Boxes

Match Constraint Dialog Box

Control Points Dialog Box

Distance Analysis Dialog Box

Cutting Plane Analysis Dialog Box

Connect Checker Analysis Dialog Box

2D Diagram Dialog Box