Shape Healing

What's New

Shape Healing Basics

Related Guides and Resources

Shape Healing Access to Content

User Interface

Analysis Section

Prepare Section

Geometry Section

Geometry Section: Primary Area

Geometry Section: Secondary Area

Assemble Section

Predefined Queries

Analyzing Models

Comparing Two Models

About Comparing Models (Detailed or Quick)

Using the Viewer in Compare

Comparing Models with the Detailed Method

Comparing Models with the Quick Method

Comparing Models for Review

Checking the Topology of Faces

Checking the Orientation of Faces

Checking Connections Between Surfaces

Analyzing Using Porcupine Curvature

Displaying Geometric Information On Elements

Checking Connections Between Curves

Checking and Repairing a Model

Preparing Models

Disassembling Shapes

Restoring a Surface or Curve

Extracting Elements

Extracting Sub-Elements

Creating Boundaries

Creating the Nearest or the Farthest Entity of a Multiple Element

Searching Face Neighbors

Creating Geometry

Geometry Concepts

About Lines

About Intersections

About Surface Extrapolation

About the Fill Command

About Geometry Extraction

Creating Points

Creating a Point Using Coordinates

Creating a Point on a Curve

Creating a Point on a Plane

Creating a Point on a Surface

Creating a Point Using the Center of a Circle/Sphere/Ellipse

Creating a Point Tangent on a Curve

Creating a Point Between Two Points

Creating Multiple Points, Planes, and Axis Systems

Creating Lines

Creating a Line Between Two Points

Creating a Line Using a Point and a Direction

Creating a Line Normal to a Curve

Creating a Line Tangent to a Curve

Creating a Line Normal to a Surface

Creating a Line at the Bisection of Two Lines

Creating a Line Up to an Element

Creating a Series of Lines Using the Last Point

Creating Planes

Creating a Plane Offset From another Plane

Creating a Plane Parallel to a Plane and through a Point

Creating a Plane Normal to another Plane

Creating a Plane Through Three Points

Creating a Plane Through Two Lines

Creating a Plane Through a Point and a Line

Creating a Plane Through a Planar Curve

Creating a Plane Normal to a Curve

Creating a Plane Tangent to a Surface

Creating a Plane Using an Equation

Creating a Mean Plane Through Points

Creating a Plane Between two Planes

Creating Projections

Creating Intersections

Creating Connect Curves

Smoothing Curves

Approximating and Segmenting Procedural Curves

Splitting Geometry

Trimming Geometry

Splitting and Trimming Geometry (common options)

Extrapolating Surfaces

Smoothing Face Boundaries

Creating Fill Surfaces

Inverting the Orientation of Geometry

Assembling Surfaces

Joining Curves or Surfaces

Performing a Local Join

Healing Geometry

Performing a Local Healing

Using Generic Tools

Using Dress-Up Options

Displaying or Hiding Surface Boundaries

Applying the Geometrical Display

Reference Information

Polyhedral Geometry in Shape Healing

Face Checker

Face Orientation

Face Smooth

Local Healing

Local Join

Surface Connection Checker

Shape Healing File-based Design Import

Shape Healing Database Design Import

Design Range Management