Shape Healing Access to Content
Geometry Section: Primary Area
Geometry Section: Secondary Area
About Comparing Models (Detailed or Quick)
Comparing Models with the Detailed Method
Comparing Models with the Quick Method
Checking the Topology of Faces
Checking the Orientation of Faces
Checking Connections Between Surfaces
Analyzing Using Porcupine Curvature
Displaying Geometric Information On Elements
Checking Connections Between Curves
Checking and Repairing a Model
Creating the Nearest or the Farthest Entity of a Multiple Element
Creating a Point Using Coordinates
Creating a Point Using the Center of a Circle/Sphere/Ellipse
Creating a Point Tangent on a Curve
Creating a Point Between Two Points
Creating Multiple Points, Planes, and Axis Systems
Creating a Line Between Two Points
Creating a Line Using a Point and a Direction
Creating a Line Normal to a Curve
Creating a Line Tangent to a Curve
Creating a Line Normal to a Surface
Creating a Line at the Bisection of Two Lines
Creating a Line Up to an Element
Creating a Series of Lines Using the Last Point
Creating a Plane Offset From another Plane
Creating a Plane Parallel to a Plane and through a Point
Creating a Plane Normal to another Plane
Creating a Plane Through Three Points
Creating a Plane Through Two Lines
Creating a Plane Through a Point and a Line
Creating a Plane Through a Planar Curve
Creating a Plane Normal to a Curve
Creating a Plane Tangent to a Surface
Creating a Plane Using an Equation
Creating a Mean Plane Through Points
Creating a Plane Between two Planes
Approximating and Segmenting Procedural Curves
Splitting and Trimming Geometry (common options)
Inverting the Orientation of Geometry
Displaying or Hiding Surface Boundaries
Applying the Geometrical Display
Polyhedral Geometry in Shape Healing
Shape Healing File-based Design Import