About the Deformation of Surfaces Using the Tools Palette

This topic provides the information you need to deform surfaces by manipulating the mesh.

Three types of elements can be selected: vertices, edges, and faces.

There are several ways to deform a surface. You can do either of the following:

  • Select the element if the icon is active.
  • Select the element first then click the icon if it is not active.
  • Double-click the element in the tree or in the 3D area.

The Tools Palette appears when you click Modification .

Tip: You can also access it by pressing Space.
Command For More Information
Robot, Current Axis , Reset Robot, and Automatic Robot . See Managing the Robot
Translation / Rotation / Affinity See Translating, Rotation, or Scaling a Surface at Once
Translation See Translating a Surface
Local Normals See Moving Along Normals
Mesh Lines See Moving Along Edges
Rotation See Rotating a Surface
Affinity See Scaling a Surface
Alignment See Aligning Vertices
Attraction See Modifying the Weight of Vertices or Edges
Multi Snap See Snapping Vertices from a Subdivision Surface to Another One.
Selection See Picking Elements
Attenuation See Setting the Attenuation Factor
Mesh View See Hiding the Mesh
Handle On/Off See Basic Concepts
Edition See Using the Edition Panel
Law Manipulation On/Off See Defining Manipulation Laws
Object Selection See Selecting an Object
Face Selection, Face Selection, Edge Selection, Vertex Selection, All Elements Selection See Selecting Elements by Type
Linear Propagation, Loop Propagation, Fill Propagation See Propagating
Selection Inversion See Selecting Elements by Type
Locked Mesh See Locking the Base Mesh.