Motion Analysis
What's New
Motion Analysis Basics
Related Guides and Resources
User Interface
Action Bar
Standard Area
Mechanism Section
Machine Elements Section
Simulation Section
Results Section
View Section
AR-VR Section
Tools Section
Touch Section
Work Area
Tree Elements
Element Visualization
Predefined Queries
Keyboard Shortcuts
Introductory Concepts
Introduction to Multibody System Simulations
Introduction to Multibody System Simulations using the 3DEXPERIENCE Platform
About Model Compatibility Between Apps
Standard Area
Cutting, Copying, and Pasting Objects
Reversing and Recovering Actions
Updating a Mechanism
About Mechanism Update
Updating Mechanisms
Mechanism
Mechanism Solve
About Mechanism Solve
Solving Mechanisms
Initial State Solve
About Initial State Solve
Solving the Initial State of Mechanisms
Kinematics Player
About the Kinematics Player
Previewing the Motion of Mechanisms
Weight Definition
About the Weight of Bodies
Updating the Weight of Bodies
Mechanism
About Mechanisms
Creating Mechanisms
Opening Mechanisms and Simulation Elements in Different Apps
About Gravity
Defining the Gravity of Mechanisms
Setting Mechanism Preferences
Body
About Bodies
Creating Bodies
Marker
About Markers
Creating Markers
Joint
About Joints
Creating Joints
Creating Cable Joints
Creating Composed Joints
Creating Constant Velocity Joints
Creating Curve Tangency Joints
Creating Cylindrical Joints
Creating Fix Joints
Creating Free Joints
Creating Gear Joints
Creating Planar Joints
Creating Point Curve Joints
Creating Prismatic Joints
Creating Rack Joints
Creating Revolute Joints
Creating Rigid Joints
Creating Screw Joints
Creating Spherical Joints
Creating Universal Joints
Editing Automatic Joints
3D Contact
About 3D Contacts
Creating 3D Contacts
Motion Driver
About Drivers
Creating Joint Drivers
Initial Condition
About Initial Conditions
Creating Initial Conditions
Applied Load
About Loads
Applying Loads
Function
About Functions
Creating Functions
Creating Constant Functions
Creating Step Functions
Creating Harmonic Functions
Creating Data Points Functions
Motion Probe
About Motion Probes
Creating a Motion Probe
Geometric Trace
About Geometric Traces
Generating Geometric Traces
Machine Elements
Spring
About Springs
Creating a Spring
Creating Helical Springs
Creating Torsion Springs
Mount/Bushing
About Mounts/Bushings
Creating a Mount/Bushing
Gears
About Gears
Creating Gears
Beam
About Beams
Creating a Beam
Simulation
Analysis Case
About Analysis Cases
Creating Analysis Cases
Analysis Step
About Analysis Steps
Creating Analysis Steps
Motion Manager
About the Motion Manager
Previewing the Animation of Analysis Steps
Run Analysis Case
About the Computation of Analysis Cases
Computing Analysis Cases
Solver Messages
About Solver Messages
Displaying Solver Messages
Results
2D Plot
About 2D Plots
Using a 2D Plot
Animation Player
About the Replay of Animation Results
Replaying Animation Results
Export Animation
About the Export of Animation Results
Exporting Animation Results
Swept Volume
About Swept Volumes
Generating Swept Volumes