xMotion Design

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Related Guides and Resources

xMotion Design Access to Content

Introductory Concepts

xMotion Design Basics

User Interface

Context Toolbars

Panels

3D Coordinate System

About 3D Coordinate System

Z-Up Model Orientations

Y-Up Model Orientations

Work Area

Locking and Unlocking Action Bar

Dialog Boxes

Equations

Adding, Editing, and Deleting Equations

Equations in Sketches and Features

Operators, Functions, and Constants

About the Robot

Box Selections

Breadcrumb Selections

Using Mouse, Trackpad, and Touch Devices

Mouse Controls

Shortcut Rings

Touch Functions

Trackpad Functions

Using the View Selector

Design Manager Tree

Design Manager

Viewing the Design Manager

Working in the Design Manager

Work Area

Tree Elements

Element Visualization

Ordered Geometrical Sets

Showing and Hiding Items

Design Manager Context Options

Delete Selected Features

Deactivating Features

Grouping and Ungrouping Components

Reordering and Moving Components

Reimporting Components

Rolling Back Features in the Design Tree

Command Parking

Design Manager Messages

Action Bar

Standard Area

Mechanism Section

Simulation Section

Results Section

Assembly Section

Tools Section

Lifecycle Section

Marketplace Section

View Section

Design Range

Keyboard Shortcuts

About Search

Working with 3DSpace and Other Apps

Working with 3DSpace

Working with Content from 3DSpace and 3DDrive

Opening Content Using Drag and Drop

Collaboration with SOLIDWORKS Desktop

Getting Started

Creating and Playing Motion Animations

Opening Mechanisms and Simulation Elements in Different Apps

About Model Compatibility Between Apps

Mechanism Concepts

About Mechanisms

About Mechanism Simulations

Mechanism Element Concepts

About Gravity

About Bodies

About Markers

About Joints

About 3D Contacts

About Springs

About Drivers

About Loads

About Functions

About Swept Volumes

About Geometric Traces

Constraint Supports

Defining the Gravity of Mechanisms

Setting Mechanism Preferences

Standard Area

Opening and Closing Components

Importing Geometry

Saving Components

Exporting Geometry

Reloading Components

Refreshing Components

Solving Components

Switching Apps

Specifying Preferences

User Assistance Panel

Learning Assistant Panel

Mechanism Section

About the Mechanism Manager

About Mechanism Creation

Creating Mechanisms

Creating Bodies

Creating Markers

Creating Joints

Creating Joints

Creating Cable Joints

Creating Cylindrical Joints

Creating Fix Joints

Creating Free Joints

Creating Gear Joints

Creating Planar Joints

Creating Prismatic Joints

Creating Rack Joints

Creating Revolute Joints

Creating Rigid Joints

Creating Screw Joints

Creating Spherical Joints

Creating Universal Joints

Editing Automatic Joints

Creating 3D Contacts

Creating Joint Drivers

Applying Loads

Creating a Spring

Creating Helical Springs

Creating Torsion Springs

Creating Initial Conditions

Creating Functions

Creating Constant Functions

Creating Step Functions

Creating Harmonic Functions

Creating Data Points Functions

Generating Swept Volumes

Generating Geometric Traces

Updating a Mechanism

Mechanism Update Concepts

About Mechanism Solve

About Initial State Solve

Updating Mechanisms

Solving Mechanisms

Solving the Initial State of Mechanisms

Previewing the Motion of Mechanisms

Simulation Section

Creating Analysis Cases

Creating Analysis Steps

Previewing the Animation of Analysis Steps

Computing Analysis Cases

About Solver Messages

Displaying Solver Messages

Results Section

About 2D Plots

Using a 2D Plot

Replaying Animation Results

About the Export of Animation Results

Exporting Animation Results

Assembly Section

Reference System

Reference Plane

Reference Axis

Reference Point

About Axis Systems

Defining an Axis System

Working with External References

About External References

Creating External References

Creating Isolated External References

Inserting Existing Components

Component Patterns

Creating Linear Component Patterns

Creating Circular Component Patterns

Creating Feature Driven Component Patterns

About Make Component

Making Components from Bodies

Replace Component

Symmetry

Mates

Types of Mates

Functional Joints

Add Mate

Compound Joints

Gear Joint

Rack and Pinion Joint

Cable Joint

Edit and Delete Mate

Deactivate and Activate

Copy Component with Mates

Creating Mirror Instances of a Component

Interference Detection

Clearance Check

Making Subassemblies Flexible

Tools Section

Inserting Pictures Into a Plane

Using Colors

Measure

Mass Properties

Working with Parameters

Update Content Library

Sharing Pictures with 3DSwym Communities

Sharing 3D Files with 3DSwym Communities

Applying and Replacing Materials

Lifecycle Section

Component Properties

Revisions

Creating New Revisions and Branches

Changing Maturity

Locking and Unlocking Components

Lock Unlock Options

Locking Components

Unlocking Components

Sending a Request to Unlock

Marketplace Section

Sending Your Models to 3DEXPERIENCE Marketplace Make

Accessing 3D Components from PartSupply

View Section

Zoom, Pan, Rotate, Reframe

Changing Views

View Filters

Customizing the View Modes

Managing the Visualization Quality

Creating a Section View

Tablet or Mobile Device Option

Enabling and Disabling Breadcrumbs

Viewing a Model Normal To

Ambience Options

Shading and Edges Options

Default Appearance Options