Building and Civil Assemblies Basics
Building and Civil Assemblies Access to Content
Building and Civil Assemblies Context Toolbar
Using Geolocation and B.I. Essentials
Assessing Geolocation Positioning within a Product Structure
Diagnosing Geolocation Issues and Fixing Them
Converting Geolocation Coordinates in Another Coordinate Reference System
Creating a Bridge and Structural Elements
Specifying Attributes for the Beam
Setting Up a Building and Civil Assemblies Session
Setting Up Procedure (BIM Manager)
Starting a Building and Civil Assemblies Session
About Building and Civil Assemblies Process Overview
About Adding Customized Extensions
About Adding Specialized Types
Assigning an Object Type to an Object
Civil Engineering Content Concepts
About Skeleton Representations
Creating Objects with Building and Civil Types
Creating an Object from an Object Type
Creating a Skeleton Representation
Tagging and Publishing Semantic Geometry Elements
Moving Components with the Robot
Component based-Design Concepts
About Change Level of Development
Changing the Level of Development
Diagnosing Computation Incidents
Defining Technological Impacts of a Civil Engineering Component on its Environment
Creating Technological Impacts on Representations
Deleting Technological Impacts
Why Specify and Review BIM attributes?
Adding and Editing BIM Attributes
Copying BIM attribute Extensions
Creating, Updating, and Using a Link Spreadsheet
About Coordinate Reference Systems
Dynamically Determining a Geometrical Element's Position
Identifying a CRS and Importing it
Using Multiple CRS Within the Same Product Structure
Converting Geolocation Coordinates in another Coordinate Reference System
Defining Specification Features
Using Geolocation and B.I. Essentials
Working with Dynamic Visu Assistant
Managing Visualization Using Dynamic Visu Assistant
Measuring a Point with Respect to a Reference
Opening and Editing Large Clouds of Points
Using B.I. Essentials in Building and Civil Assemblies
Procedure for Designing an Adaptive Object Type
Procedure for Designing a Reference Object Type