Simulation Model Preparation

What's New

Simulation Model Preparation Basics

Related Guides and Resources

Simulation Model Preparation Access to Content

Content Categories

Access Roles

Content Lifecycle

Predefined Queries

User Interface: Action Bar

Check and Repair Section

Defeature Section

Idealize Section

Create Section

Display Section

Check and Repair

Finding Regions to Repair

Detect Slivers

Detect Free Edges

Checking the Geometry

About Geometry, Topology, and Connection Checkers

Geometry Checkers

Topology Checkers

Connection Checkers

Checking 2D and 3D Geometry

Checking the Topology of Faces

Checking Connections Between Surfaces

About Wall Thicknesses

Inputs Tab

Options Tab

Colors Tab

Sections Tab

Analyzing Wall Thicknesses

Healing and Joining Geometry

Healing Geometry

Joining Curves or Surfaces

Create Joined Elements

Using the Check Options

Removing Sub-Elements

Create a Federation

Use the Federation Capability

Remove Lost Edges automatically

Performing a Local Join

Defeature

About Remove Face Features

Topology

Self-Intersecting Volumes

Creating Remove Face Features

Remove a Face

Remove Faces Using Limiting Elements

Creating Replace Face Features

Modify Shapes

Replace Faces with Other Faces to Align Them

Replace Faces with Other Faces

Defeaturing with Filters

Defeature Fillets

Defeature Holes

Defeature Logos

Defeature Chamfers

Defeature Drafts

Preview, Edit, or Confirm Defeaturing Filters

Idealize

Extracting the Midsurface

About Creating Midsurfaces

Face Pair Selection

Offset Value Computation

Multi Cell Management

Editing using the context menu

Creating Midsurfaces

Create a Midsurface from Face Pairs

Create a Midsurface by Offsetting Faces (Non-Associative Offset)

Create a Midsurface by Offsetting Faces (Associative Offset)

Create a Midsurface Using a Thickness Threshold

Create a Midsurface from Ribs

About the Offset Command

Create an Offset Surface with a Sharp Edge

Create Several Offset Surfaces

Modify the Offset Value

Creating Offset Surfaces

Create an Offset Surface

Remove Sub-Elements

Remove Sub-Elements Automatically

Smooth an Offset Surface

Operating on Geometry

About Geometry Extraction

Recognition context

Extracting Elements

Extracting Sub-Elements

About Split Features

Splitting Elements

Contextual Commands

Hybrid Design

Creating Splits

Splitting Geometry

Split Two Elements

Split a Surface by a Curve or a Surface by a Surface

Split a surface by a surface

Split Volumes

Approximate the Split Result

Disconnecting Surfaces

Disconnect a Surface with the action bar command

Disconnect a surface with the context toolbar command

Trimming Geometry

Trim Geometry Using the Standard Mode

Trim Geometry Using the Pieces Mode

Extrapolate

Creating Sew Surfaces

Creating Sew Surface Features

Simplifying Surfaces

Applying a Thickness

Create

Adding Points and Lines to Your Geometry

Creating Points

Creating a Point Using Coordinates

Creating a Point on a Curve

Creating a Point on a Plane

Creating a Point on a Surface

Creating a Point Using the Center of a Circle/Sphere/Ellipse

Creating a Point Tangent on a Curve

Creating a Point Between Two Points

About Lines

Start and End Values

Length Types

Creating Lines

Creating a Line Between Two Points

Creating a Line Using a Point and a Direction

Creating a Line Normal to a Curve

Creating a Line Tangent to a Curve

Creating a Line Normal to a Surface

Creating a Line at the Bisection of Two Lines

Creating a Line Up to an Element

Create a Line up to a Point

Create a Line up to a Curve

Create a Line up to a Surface

Creating a Series of Lines Using the Last Point

Creating Circles

Creating a Circle with a Center and a Radius

Creating a Circle with a Center and a Point

Creating a Circle with Two Points and a Radius

Creating a Circle with Three Points

Creating a Circle with a Center and an Axis

Creating a Bitangent Circle (with Two Elements)

Creating a Bitangent Circle (with at least a Point)

Creating a Tritangent Circle

Creating a Circle with a Center Element and a Tangent Curve

Creating Projections

Creating Boundaries

Create a Boundary Curve by Selecting a Surface Edge

Create a Boundary Curve by Selecting a Surface

Adding Surfaces to Your Geometry

About Intersections

Support Extension

Extrapolation Options

Non Coplanar Lines Intersection

Miscellaneous

Creating Intersections

Create Intersections

Regenerate Deleted Intersection Outputs

Creating Planes

Creating a Plane Offset From another Plane

Creating a Plane Parallel to a Plane and through a Point

Creating a Plane Normal to another Plane

Creating a Plane Through Three Points

Creating a Plane Through Two Lines

Creating a Plane Through a Point and a Line

Creating a Plane Through a Planar Curve

Creating a Plane Normal to a Curve

Creating a Plane Tangent to a Surface

Creating a Plane Using an Equation

Creating a Mean Plane Through Points

Creating a Plane Between two Planes

About the Fill Command

Intersection

Non-coincident Boundaries

Detect Canonical Portion

Check if the fill creation required a trim

Other Cases

Creating Fill Surfaces

Creating Blended Surfaces

Create a Blend Between Curves

Create a Blend Between Closed Contours

Create a Coupling Blend

Create a Ruled Developable Surface

Define Smooth Parameters

Extrapolating Geometry

Extrapolating Curves

Extrapolating Surfaces

About Surface Extrapolation

Constant Distance Optimization

Internal Edges

Assemble Result

Extrapolated Edges Extension

Creating Extruded Surfaces

Adding Volumes to Your Geometry

About Close Surface Features

Contextual Command

Hybrid Design

Creating Close Surface Features

Defining an Axis System

Create an Axis System from Coordinates and Geometry

Edit an Axis System

Inserting Bodies and Sets

Bodies and Geometrical Sets

Inserting a New Body

Inserting a Body into an Ordered Geometrical Set

Inserting a Geometrical Set

Inserting an Ordered Geometrical Set

Display

Managing the Visualization of Simulation Entities

Manage Simulation Entities from the Visibility Manager

Manage Simulation Entities from the Tree

Using the Clipping Box

Editing the Display of Mesh Volumes

Target Shapes

About Target Shapes

Selecting a Target Shape

Reference Information: Design Range Management