x3D Design

What's New

x3D Design Basics

Related Guides and Resources

x3D Design Access to Content

About Search

User Interface

Context Toolbars

Panels

Work Area

Locking and Unlocking Action Bar

Dialog Boxes

Equations

Adding, Editing, and Deleting Equations

Equations in Sketches and Features

Operators, Functions, and Constants

About the Robot

Box Selections

Breadcrumb Selections

Using Mouse, Trackpad, and Touch Devices

Mouse Controls

Shortcut Rings

Touch Functions

Trackpad Functions

Using the View Selector

Design Manager Tree

Design Manager

Viewing the Design Manager

Working in the Design Manager

Ordered Geometrical Sets

Creating an Assembly from the Content Toolbar

Showing and Hiding Items

Editing a Sketch Plane

Constraint Status

Design Manager Context Options

Delete Selected Features

Deactivating Features

Grouping and Ungrouping Components

Reordering and Moving Components

Reimporting Components

Rolling Back Features in the Design Tree

Command Parking

Design Manager Messages

Action Bar

Standard Area

Sketch Section

Wireframe Section

Features Section

Surfaces Section

Transform Section

Assembly Section

Design Guidance Section

Tools Section

Lifecycle Section

Marketplace Section

View Section

Keyboard Shortcuts

Customizing Preferences

Working with 3DSpace and Other Apps

Working with 3DSpace

Working with Content from 3DSpace and 3DDrive

Opening Content Using Drag and Drop

Collaboration with SOLIDWORKS Desktop

Converting SOLIDWORKS Files

About Generate Derived Output

Converting SOLIDWORKS Files With No Exact Geometry in Dashboard Apps

Checking the Status of a Job in Collaboration and Approvals

Standard Area

Creating a Component

Opening and Closing Components

Importing Geometry

Saving Components

Exporting Geometry

Reloading Components

Refreshing Components

Solving Components

Switching Apps

Specifying Preferences

User Assistance Panel

Learning Assistant Panel

Sketch Section

Working in Sketches

Creating Features from Sketch Mode

Sketching with Freehand Gestures

Using Copy and Paste on Sketches

Sketching Lines

Sketching Rectangles

Sketching Two Corner Rectangles

Sketching Center Rectangles

Sketching Three Point Corner Rectangles

Sketching Three Point Center Rectangles

Sketching Parallelograms

Sketching Arcs

Sketching Circles

Sketching Ellipse

About Ellipses

Sketching Ellipses

Dimensioning Ellipses

Editing Ellipses

Sketching a Polygon

Sketching Spline

About Through Point Spline

Sketching Through Point Splines

Editing a Spline

Sketching Slots

Sketching Centerline Slots

Sketching Midpoint Centerline Slots

Sketching Three Point Arc Slots

Sketching Center Arc Slots

Creating Text

Sketching Points

Dimensioning a Sketch

Filleting Sketch Entities

Splitting Sketch Entities

Trimming and Extending Sketch Entities

Sketch Offset

Transform Sketch Entities

Mirroring Sketch Entities

Converting External Geometries and Sketches

Inserting an Existing Sketch

Selecting Midpoints

Snapping

Inferencing

Interchangeable Curves

Design Assistance for Sketch

About Design Assistance for Sketch

Duplicating Sketch Entities

Sketch Constraints

Types of Sketch Constraints

Working with Sketch Constraints

Sketch Objects

Types of Sketch Objects

Working with Sketch Objects

Boolean Sketch Objects

About Boolean Sketch Objects

Adding Sketch Objects

Subtracting Sketch Objects

Intersecting Sketch Objects

Sketch Diagnostics

About Sketch Diagnostics

Diagnosing a Sketch

Wireframe Section

Axis System

About Axis Systems

Defining an Axis System

Creating Points

Creating Multiple Points and Planes

Creating Lines

Creating a Line Between Two Points

Creating a Line Using a Point and a Direction

Creating a Line Normal to a Curve

Creating a Line Tangent to a Curve

Creating a Line Tangent to Two Curves

Creating a Line Normal to a Surface

Creating a Line at the Bisection of Two Lines

Creating Polylines

Creating Axis

Creating Planes

Creating Planes between Other Planes

Creating Circles

Creating a Circle with a Center and a Radius

Creating a Circle with a Center and a Point

Creating a Circle with Two Points and a Radius

Creating a Circle with Three Points

Creating a Circle with a Center and an Axis

Creating a Bitangent Circle using a Radius

Creating a Bitangent Circle using a Point

Creating a Tritangent Circle

Creating a Circle with a Center and a Tangent Curve

Creating Corners

Creating Through Point Curves

Creating Spirals

Creating Helical Curves

Creating Projection Curves

Creating Intersection Curves

Creating Combined Curves

Creating Parallel Curves

Features Section

Working on Features

3D Primitives

Workflow for Creating 3D Primitives

Creating a Cube Primitive

Creating a Cylinder Primitive

Creating a Sphere Primitive

Creating a Torus Primitive

Specifying Primitive Options

Extrude and Extrude Cut

Revolve and Revolve Cut

Sweep and Sweep Cut

Loft and Loft Cut

Fillets

Chamfer

Design Assistance for Selection

Holes

Creating a Hole

Straight Hole Options

Straight Tapped Options

Counterbore Options

Countersink Options

Taper Tapped Options

Threads

Draft

Shell

Thicken

Creating a Closed Surface

Mirror

Rib

Splitting Bodies or Faces

Combining Bodies

Move Face

Delete Faces

Delete Bodies

Inserting an Existing Geometry

Surfaces Section

Extruding a Surface

Creating a Revolved Surface

Creating a Sweep Surface

Creating a Loft Surface

Creating a Filled Surface

Knitting and Unknitting Faces or Bodies

Trimming a Surface

Extending a Surface

Creating a Ruled Surface

Creating a Blended Surface

Transform Section

Translating a Geometry

Rotating a Geometry

Performing a Symmetry on a Geometry

Transforming a Geometry by Affinity

Scaling a Geometry

Positioning a Geometry from One Axis to Another Axis

Repeating Objects

Creating a Circular Pattern

Creating a Linear Pattern

Inverting the Orientation of a Geometry

Offsetting a Face or Body

Joining Geometries

Assembly Section

Working with External References

About External References

Creating External References

Creating Isolated External References

Inserting New Components

Inserting Existing Components

Component Patterns

Creating Linear Component Patterns

Creating Circular Component Patterns

Creating Feature Driven Component Patterns

About Make Component

Making Components from Bodies

Replace Component

Symmetry

Mates

Types of Mates

Functional Joints

Add Mate

Compound Joints

Gear Joint

Rack and Pinion Joint

Cable Joint

Edit and Delete Mate

Deactivate and Activate

Smart Mate with Design Assistance

About Smart Mate

Creating Mates Using Smart Mate

Copy Component with Mates

Creating Mirror Instances of a Component

Interference Detection

Clearance Check

Hole Alignment

Converting Sketch Objects to Components

Defining and Playing Mechanisms

Mechanism Concepts

About Mechanisms

About 3D Contacts

Creating Mechanisms

Creating 3D Contacts

Previewing the Motion of Mechanisms

Kinematics Player Options

Making Subassemblies Flexible

Design Guidance

Load and Restraint Overview

Designing Models with Design Guidance

Applying Restraints to Your Design

Applying Loads and Pressure to Your Design

Compare Results Using the Load Case Manager

Advanced Design Guidance Options

Viewing the Design Guidance Result

Creating Profiles From Design Guidance Shapes

Tools Section

Inserting Pictures Into a Plane

Converting a Picture to a Sketch

Applying and Replacing Materials

Using Colors

Measure

Mass Properties

About Draft Analysis

Performing Draft Analysis

Adding Zebra Stripes to Components

Working with Parameters

Update Content Library

Inserting an Ordered Geometrical Set

Sharing 3D Files with 3DSwym Communities

Sharing Pictures with 3DSwym Communities

Printing 3D Models

Fab Connect

Saving to DXF

Lifecycle Section

Component Properties

Revisions

Creating New Revisions and Branches

Changing Maturity

Locking and Unlocking Components

Lock Unlock Options

Locking Components

Unlocking Components

Sending a Request to Unlock

Marketplace Section

Sending Your Models to 3DEXPERIENCE Marketplace Make

Accessing 3D Components from PartSupply

View Section

Zoom, Pan, Rotate, Reframe

Changing Views

View Filters

Customizing the View Modes

Managing the Visualization Quality

Creating a Section View

Tablet or Mobile Device Option

Enabling and Disabling Breadcrumbs

Viewing a Model Normal To

Ambience Options

Shading and Edges Options

Default Appearance Options

Reference Information: Design Range Management