Core & Cavity Separation Basics
Core & Cavity Separation Access to Content
Analysis & Preparation Section
About Working with Context Toolbars
About the Transformations Commands
About the Preparation of Holders
About Working on a Support and a 3D Support
About Molded Part Side Surfaces
Tutorial: Creating a Molded Part
Defining the Pulling Directions
Filling Holes in Separation Sides
Creating Molded Part Side Surfaces
Generating the Molded Part and Its Publications
Creating Close Surface Features
Transforming Elements from an Axis to Another
Transforming Geometry by Affinity
Retrieving the Model Properties
Analyzing the Pulling Direction
Defining the Projected Area as a Formula
Checking Connections Between Surfaces
Checking Connections Between Curves
Creating Injection Points and Gates
Using the Robot in Pulling Direction
Solving Issues in Pulling Direction
Extracting Mold Areas Surfaces
Creating Free Form Curves on Surfaces
Specifying a Functional Area by a Stable Split Curve
Filling Holes on Surfaces or Solids/Volumes
Creating a Ruled Parting Surface
Creating a Boundary Analysis Manager
Creating a Surface Extension Manager
Creating a Wall Surface Manager
Creating a Local Offset on a Surface
Working with Multi-Sections Surfaces
Creating Molded Part Side Surfaces
Defining a Molded Part and Its Publications
Creating an Active Geometry by Extraction
Creating an Active Geometry by Selecting Edges
Creating the Active Geometry from a Sketch
Creating the Reinforcement and the Holder
Generating the Electrode Documentation
Creating a Point Using Coordinates
Creating a Point Using the Center of a Circle/Sphere/Ellipse
Creating a Point Tangent on a Curve
Creating a Point Between Two Points
Creating a Line Between Two Points
Creating a Line Using a Point and a Direction
Creating a Line Normal to a Curve
Creating a Line Tangent to a Curve
Creating a Line Normal to a Surface
Creating a Line at the Bisection of Two Lines
Creating a Line Up to an Element
Creating a Series of Lines Using the Last Point
Creating a Plane Offset From another Plane
Creating a Plane Parallel to a Plane and through a Point
Creating a Plane Normal to another Plane
Creating a Plane Through Three Points
Creating a Plane Through Two Lines
Creating a Plane Through a Point and a Line
Creating a Plane Through a Planar Curve
Creating a Plane Normal to a Curve
Creating a Plane Tangent to a Surface
Creating a Plane Using an Equation
Creating a Mean Plane Through Points
Creating a Plane Between two Planes
Creating a Generative Form Block
Creating Bitangent Shape Fillets
Creating Edge Fillets Using Variable Radii
Performing a Symmetry on Geometry
Transforming Geometry by Scaling
Transforming Geometry by Affinity
Transforming Elements from an Axis to Another
Inverting the Orientation of Geometry
Creating the Nearest or the Farthest Entity of a Multiple Element
Selecting Faces Up To Boundary
Core & Cavity Separation File-based Design Import