FreeStyle Shape Design

What's New

FreeStyle Shape Design Basics

Related Guides and Resources

FreeStyle Shape Design Access to Content

Predefined Queries

User Interface

Action Bar

Creation Section

Primary Area

Secondary Area

Edition Section

Primary Area

Secondary Area

Analysis Section: Primary Area

View Section

Primary Area

Secondary Area

Standard Area

Context Menus

App Options Panel

Action Pad

Customizing Preferences

Offline Mode

Creating Shapes

Shape Creation: Basic Concepts

About Creating 3D Curves

About Surfaces and Faces

About the Moving Frame

Creating Curves

Creating Curves Using Control Points

Creating 3D Curves

Creating 3D Curves on a Scan

Creating 3D Curves on a Cloud of Points

Applying a Tangency Constraint on a Point

Creating Curves Using Surfaces

Creating Isoparametric Curves on Surfaces

Creating Free Form Curves on Surfaces

Projecting Curves

Creating Blend Curves

Creating Styling Corners

Extrapolating Curves

Approximating and Segmenting Procedural Curves

Creating Surfaces

Creating a Patch from Points

Creating a Surface on an Existing Surface

Extruding Surfaces

Creating Revolved Surfaces

Offsetting Surfaces

Extrapolating Surfaces

Creating Blend Surfaces

Creating a Styling Fillet

Creating Filling Surfaces

Creating Associative Fill Surfaces

Creating a Net Surface

Creating a Styling Sweep

Creating Symmetry

Producing a Mirror Image Using Symmetry

Creating Symmetry Using Control Points

Modifying Shapes

Shape Modification: Basic Concepts

About Deforming a Shape Using Control Points

About Creating a Matching Constraint

About Moving Control Points

About Moving Mesh Lines

Deforming Shapes

Deforming a Shape Using Control Points

Deforming Multiple Surfaces Using Control Points

Fitting a Shape to Other Geometry

Fitting a Curve to a Cloud of Points

Fitting a Surface to a Cloud of Points

Editing a Surface Boundary

Smoothing a Shape

Smoothing Curves

Smoothing Surfaces

Editing Geometry Orders

Editing Geometry Orders of a Curve

Editing Geometry Orders of a Surface

Joining Shapes

Creating a Matching Constraint

Creating a Matching Constraint and Modify Continuity Constraints

Defining the Continuity to keep at Opposite End Points or Edges

Updating Network and Work with Constraint Manager

Matching Curves

Matching Surfaces

Multi-Side Matching

Extending Shapes

Extending Curves

Extending Surfaces

Using Control Points

Selecting Control Points

Moving Control Points

Positioning Control Points

Harmonizing the Control Points

Projecting the Control Points

Moving and Rotating Shapes

Editing and Keeping a Point

Creating Datum Elements

Operating on Shapes

About Breaking Surfaces

Breaking and Restoring Shapes

Breaking Curves

Breaking Surfaces

Restoring a Surface or Curve

Filtering Trimmed and Untrimmed Curves and Surfaces

Fragmenting Shapes

Fragmenting Curves

Fragmenting Surfaces

Disassembling Shapes

Joining Curves or Surfaces

Concatenating Shapes

Concatenating Curves

Concatenating Surfaces

Approximating and Segmenting Procedural Surfaces

Copying Geometric Parameters

Manually Updating a 3D Shape

Working with FreeStyle Shape Design in an industrial environment

Deforming The Surface Limits

Fitting the Surface to a Cloud of Points

Analyzing the Surface

Smoothing The Surface

Analyzing Shapes

Shape Analysis: Basic Concepts

About Connect Checker Analysis

Reflection Lines Analysis Parameters

About Analyzing Surface Curvature

Isophotes Mapping Analysis Parameters

About Manipulating Light Sources

About the Shape Analysis Color Scale

About Displaying Geometric Information On Elements

About Geometrical Sets and Bodies

Analyzing Connections Between Elements

Checking Connections Between Surfaces

Checking Connections Between Curves

Analyzing the Distance Between Elements

Analyzing Using Porcupine Curvature

Analyzing Using Cutting Planes

Analyzing Using Reflection Lines

Analyzing Using Inflection Lines

Analyzing Using Highlight Lines

Analyzing Surface Curvature

Analyzing the Draft Angle

Analyzing Using Environment Mapping

Analyzing Using Isophotes

Manipulating Light Sources

Applying the Dress-Up Features on an Element

Using Dress-Up Options

Displaying Geometric Information On Elements

Improving Shaded Display with Specialized Tesselation

Viewing Shapes

Performing a Soft Mirror Analysis

Producing a Mirror Image Using Soft Mirror

Displaying a 3D Shape Symmetrically

Producing a Mirror Image Using Mirror Analysis

Using the Stretch View Analysis Tool

Defining Views

Manipulating Views

Managing Views

Managing Interactive Views

Managing Conical Views

Managing the Robot and Axes

Working with a 3D Support

Defining an Axis System

Creating Masks and Isolating Elements

About Masks

Creating Masks

Isolating Geometric Elements

Using Tools

Tools: Basic Concepts

About Keeping the Initial Element

About Parallel Command Sessions

About Display Lists

About Rulers

Keeping the Initial Element

Inserting in a New Geometrical Set

Creating a Temporary Analysis

Using Parallel Command Sessions

Using the Historical Graph

Snapping

Setting the Handles Attenuation Factor

Displaying Continuities On Elements

Displaying Contact Points On Elements

Displaying Tensions On Elements

Displaying U and V Orders on Elements

Displaying Furtive Elements Temporarily

Quickly Selecting Geometry

Working with the WYSIWYG Mode

Working with Display Lists

Using FreeStyle Shape Design with Other Apps

Interoperability with the Generative Shape Design App

Creating Points

Creating a Point Using Coordinates

Creating a Point on a Curve

Creating a Point on a Plane

Creating a Point on a Surface

Creating a Point Using the Center of a Circle/Sphere/Ellipse

Creating a Point Tangent on a Curve

Creating a Point Between Two Points

About Lines

Creating Lines

Creating a Line Between Two Points

Creating a Line Using a Point and a Direction

Creating a Line Normal to a Curve

Creating a Line Tangent to a Curve

Creating a Line Normal to a Surface

Creating a Line at the Bisection of Two Lines

Creating a Line Up to an Element

Creating a Series of Lines Using the Last Point

Creating Planes

Creating a Plane Offset From another Plane

Creating a Plane Parallel to a Plane and through a Point

Creating a Plane Normal to another Plane

Creating a Plane Through Three Points

Creating a Plane Through Two Lines

Creating a Plane Through a Point and a Line

Creating a Plane Through a Planar Curve

Creating a Plane Normal to a Curve

Creating a Plane Tangent to a Surface

Creating a Plane Using an Equation

Creating a Mean Plane Through Points

Creating a Plane Between two Planes

Creating Circles

Creating a Circle with a Center and a Radius

Creating a Circle with a Center and a Point

Creating a Circle with Two Points and a Radius

Creating a Circle with Three Points

Creating a Circle with a Center and an Axis

Creating a Bitangent Circle (with Two Elements)

Creating a Bitangent Circle (with at least a Point)

Creating a Tritangent Circle

Creating a Circle with a Center Element and a Tangent Curve

Interoperability with the Part Design App

Creating a Sketch and a Pad

Creating a Surface

Splitting the Pad

Modifying the Splitting Surface

Reference Information

FreeStyle Shape Design File-based Design Import

FreeStyle Shape Design Database Design Import

Engineering Rules Capture File-Based Design Import

Design Range Management

Dialog Boxes

2D Diagram Dialog Box

Break Curve Dialog Box

Break Surface Dialog Box

Offset Surface Dialog Box

Connect Checker Analysis Dialog Box

Control Points Dialog Box

Match Constraint Dialog Box

Styling Fillet Dialog Box

Distance Analysis Dialog Box

Cutting Plane Analysis Dialog Box

Draft Analysis Dialog Box

Surfacic Curvature Analysis Dialog Box

Match Surface Dialog Box

Extrapolation Dialog Box

Knowledge Packages

FSAnalysis (no NLS) Types

FSConstraint Types: FSCntConstraint

FSGeometry (no NLS) Types

FSSharedAnalysis (no NLS) Types

FSSharedGeometry (no NLS) Types

Standard Types

Advanced Mathematics Types

Advanced Mathematics Methods

BasicConstraintPackage Types

3D Shape Types

MechanicalModelerHide (no NLS) Types

MechanicalModelerHide Method: Body.centerofgravity()

BasicWireframePackage (no NLS) Types

BasicWireframePackage (no NLS) Methods

Point Coordinates in Different Axis Systems

About reading Point Coordinates in Different Axis Systems

Reading Point Coordinates in Different Axis Systems