Electrical & Electronics Architecture

What's New

Electrical & Electronics Architecture Basics

Related Guides and Resources

Electrical & Electronics Architecture Access to Content

User Interface

User Interface Description

Action Bar

Global Section

EE Tools Section

Validation Section

Diagrams Section

Context Toolbars

Function Context Toolbar

Hardware Architecture Context Toolbar

Software Architecture Context Toolbar

Communication Matrix Editor Context Toolbar

System Mapping Context Toolbar

Project Context Toolbar

Context Menus

General Commands of Context Menus

Function Context Menus

Hardware Architecture Context Menus

Software Architecture Context Menus

Communication Matrix Context Menus

System Mapping Context Menus

Project Context Menus

Generic Commands in Dialog Boxes

Table-Based Editor Page

Managing Objects

About Electrical & Electronics Architecture Objects

Instantiating Objects

Hiding or Showing Objects

Locking and Unlocking Objects

Replacing by a Version or Another Object

Managing Object Changes Using Work Under

Searching for Objects

Validating Objects

Creating Attributes

Importing and Exporting Data

About Data Import and Export

Importing EEXML

Importing DBC Files

Exporting DBC Files

Importing LDF Files

Exporting LDF Files

Exporting AutomationML Files

Exporting ARXML Files

Working with Diagrams

About Diagrams

About Diagram Types

Inserting Images and Notes

Working with a Function

About Functions

About Functional Diagram

Connecting Functions

About Functional Connection

Creating Flows

Inserting Subflows

Creating Functional Connections

Creating Delegation Connections for Functional Architecture

Working with a Hardware Architecture

About Hardware Architecture

About Hardware Diagram

Creating Topologies

Creating Racks

Creating EE Components

Inserting EE Components

Defining Channels

Creating Connector Types

Working with Generic Connector Types

About Generic Types

Creating Generic Types

Creating Subconnector Types

Inserting Subconnector Types

Creating Channel Instances

Decomposing an Architecture with Subsystems

Creating a Subsystem

Inserting Subsystems

Inserting Racks

Connecting a Subsystem to its Parent

Connecting Hardware Objects

About Hardware Connection

Creating Hardware Ports

Connecting Hardware Objects Using Commands

Connecting Hardware Objects by Dragging

Connecting a Subsystem by Dragging

Connecting Hardware Objects by Dragging

Creating Delegation Connections for Hardware Architecture

Displaying a Bus as a Connection

Editing the Roles of Connected Ports

Working with Power Distribution

About Power Distribution

About Constraints

Creating Electrical Devices for Power Distribution

Creating ECUs for Power Distribution

Creating a Topology for Power Distribution

Defining Currents on Ports

Working with Ethernet Topology

About Ethernet Networks

Creating Switches

Creating Physical Segments

Using Ethernet for Avionics

Connecting Switches and EE Components

Creating a Network

Managing Virtual Links

Creating Virtual Links

Creating Private Virtual Links

Creating Shared Virtual Links

Editing Virtual Links

Virtual Links Table Editor

Editing Virtual Links

Editing Virtual Link Path Constraints

Routing Virtual Links

About the Routing Constraints of Virtual Links

Creating Options and Paths

Routing Private Virtual Links on a Network

Routing Shared Virtual Links on a Network

Visualizing the Routing of Virtual Links

Using Ethernet for Automotive and Industrial Equipment

About Ethernet Table for VLANs

Creating VLANs

Routing VLANs

Connecting Switches and EE Components

Generating Analyses

Estimating Electrical Devices Cost

Estimating Current Consumption

Working with a Communication Matrix

About Communication Matrices and System Signals

About Communication Protocol Standards

Creating Communication Matrices

Populating a Communication Matrix

Creating System Signals

Generating Frames

Working with the Communication Matrices Editor

About the Communication Matrices Editor

Creating Frames and Bus Signals

Managing Frames and Bus Signals

Creating Scheduling Tables

Generating Communication Matrices Automatically

Working with a Software Architecture

About Software Components

About Software Diagrams

Creating Software Components

Creating Software Architectures

Using Software with Avionics

Creating Applications

Creating Partitions

Creating Configuration Tables

Defining Atomic Software Components

Creating Atomic Software Components

Creating Executable Entities

Creating Interfaces

Creating Data Elements

Connecting Software Components

About Software Connection

Creating Ports for Software Components

Creating Software Connections

Creating Delegation Connections for Software

Generating Software Components from Functions

Working with a System Mapping

About Systems

About System Mapping

About Allocation and Preallocation

About System Mapping Diagram

Creating a System Mapping

Allocating Communication Matrices to a Bus

Allocating a System Signal to a Wire

Creating Gateways

Mapping a Function Net onto a Topology

Allocating a Function to an EE Component

Mapping Functional Flows

Mapping a Software Component onto a Topology

Allocating a Software Component to an EE Component

Mapping Data Elements

Assigning a Signal to a Preallocation

Creating Frame Allocations from a System Mapping

Creating Hardware Port Constraints

Selecting Transfer Functions

Generating Analyses

Estimating Bus Static Load

Estimating Bus Load

Working with a Project

About Projects

Creating a Project

Allocating a Communication Matrix on a Bus from the Project

Creating Frame Allocations from a Project

Evaluating Matrices

Estimating Bus Static Load for a Project

Estimating Bus Load for a Project

Displaying a Project Snapshot

Working with Effectivity

About Effectivity and Filtering

Assigning Effectivity

Filtering a Configured Architecture

About Report Generation with Electrical and Electronics Data

Administration

Writing Pluglets

Attributes Configuration

Creating Preferences

About Preferences

Creating Attribute Templates

Creating Protocols

Defining Filterings of Customized Attributes

Defining Compatibility Matrices for Connections

Reference Information

Effectivity Grammar

Validation Rules

ARINC 429 Validation Rule

MIL-STD-1553B Validation Rule

Equivalence of Concepts